Posted Monday, August 28, 2000
Yes, this one time, the rumors are actually true. There will be
a Red Alert 2 Collector’s Edition!
The Command & Conquer
Red Alert 2 Collector’s Edition includes all kinds of cool stuff
including an EXCLUSIVE DVD, An exclusive RA2 figurine, and the
original music soundtrack CD. For all the juicy details visit
one of these three places...
The EA Store
or the Electronic Arts order line
(1-877-EA-GAMES). Remember, this special edition of Command &
Conquer Red Alert 2 is only available for preorders through one
of the three sites above, so reserve yours today!
Posted Thursday, August 24, 2000
Well, last week we said we’d have two big announcements, and
now, alas, it seems we will only have the one, the bit about the
NYC event (see below). Next week, we should have that second
announcement for you.
However, we do have an entire slate
of updates, significant milestones, signs that the game is
nearing completion. Here then, is the good news:
-- The manual is done and sent away to be translated into more
than 30 languages. This is a fairly big deal. The producers and
dev team have to write and polish the thing. Then QA makes sure
it actually explains how to play the game. Then Marketing gets a
say, changing a few things here and there. Then a copy editor
picks over every comma, putting them all in just the right
place, for instance, after every supporting clause, like here,
and here, but not here.
-- The box is done. This is
always a struggle and everyone breathes a sigh of sweet relief
when the final sign-off happens. It’s not just the cover image
that’s tough. (But, there have been easily more than 30
different versions of the box front.) It’s the inside flap copy
and art, the spine copy and art, the back copy and art, and the
top and bottom flaps. Every surface is picked apart, analyzed,
and argued over. Questions must be answered, lots of them. What
bullet points make the final cut? What magazine quotes can we
use? What screen shots sell the game? Will the box appeal to
hardcore gamers? To casual gamers? To strategy fans? To
non-strategy fans? Does it stand out from a distance? Does it
make you want to pick it up? Does it smell good? Should we put
something in it that makes it smell good? How about little
soaps? No, no, bad idea, but seriously, maybe potpourri bags?
Finally, once exhaustion sets in and everyone realizes that it’s
late and Survivor is on, a version is sent to the printer and we
all go home.
-- The final press kit is almost done and
will go out next week. That means all your favorite gamer web
sites and fan sites will soon have fresh art and info about the
game. This is a sign of impeding game finishing because it means
the PR Department is saying: “This is pretty much all we have.
Don’t ask us for any more stuff. We’re done. Really. Leave us
alone. We're trying to play the game, and your calling me allows
the PR coordinator to cheat while I'm not looking.”
That’s about all we have tonight. See you Friday.
Posted Friday, August 18, 2000
Somewhere in Alaska, if you believe the conspiracy theories,
there are a couple guys hunched in front of a computer, clicking
and dragging their mice to create thunderstorms, blizzards, and
vicious outpourings of hail.
They're not using Red Alert
2's Allied Weather Control Device. Rather, these two dudes are
working for the real-life weather control program High-frequency
Active Auroral Research Program (HAARP). Based in Alaska's
Wrangell-St. Elias National Park, HAARP is a semi-secret
military complex designed to give the Pentagon strategic control
over the ionosphere, the electrically charged portion of the
atmosphere that lies 40 to 500 miles above the Earth's surface.
Here's how it works: A thicket of high-powered antennas fires a
focused electromagnetic beam into the upper atmosphere, where
"virtual" mirrors and lenses allow technicians to control vast
amount of electromagnetic energy. (As you might have guessed,
these guys don't have a microwave oven in their breakroom; they
just slap their cold chicken on the satellite dish, and --
voila! -- Kentucky Fried!)
While mainly used as a
defensive measure to sniff out enemy missile silos as well as a
probe for natural resources such as oil and minerals, HAARP is
also used, some say, as a means of altering weather patterns to
give the U.S. an extra defense boost. Some of the more extreme
critics say the program -- whether intentionally or not -- has
already been responsible for electrical storms, hurricanes and
floods. Thus, HAARP is a shady, controversial aspect of the
program that the Pentagon would rather keep wraps on.
Posted Wednesday, August 16, 2000
We do appreciate all the great ideas about where to have the
next beta test events. Keep posting your ideas and potential
locations on the Red Alert 2 forums. They are incredibly
The next Red Alert 2 beta event will be on Sept.
9 in New York City at as yet undisclosed location. Meanwhile,
you can read a really great story about the Pomona beta test
Also, keep your eye on Gamespot for a Red
Alert 2 update this week.
Posted Monday, August 14, 2000
The Westwood Studios' closed beta, at the IceLan game center,
was a huge success. Eighteen testers were randomly selected from
a list of over 1000 gamers. Those select few had the chance to
sit down, play the game, and offer their feedback - as well as
weed out some bugs. To show their support, eight members from
the RA2 team were also on hand to give advice and answer
At the end of the day all of the testers were
asked to fill out feedback forms and thanked by the Westwood
guys for their time. These same guys were also given a limited
edition RA2 T-shirt, made exclusively for them.
Posted Friday, August 11, 2000
In Red Alert 2, the Allies have refined time-travel technology
to the point where they can teleport troops from the barracks to
behind enemy lines. But is time-travel possible in real life?
According to theoretical physicists, time-travel -- or travel
between universes –would require the use of wormholes, which are
unimaginably tiny little pin-pricks in the "quantum foam," or
fabric of the universe. If you could somehow squeeze into one of
these -- shoom! -- you'd be on your way to alternate universes
with names like Q'alozz-nabba, or maybe you'd simply time-travel
back to the year 1390, when people were stuck with The
Canterbury Tales as their sole source of entertainment. Of
course, the problem is that fitting a human into a wormhole is
about as easy as staying on Survivor island. So, physicists are
puzzling over how to make wormholes bigger.
Brace yourself. This gets intense.
At least one physicist
has proposed a way. Kip Thorne, professor at the California
Institute of Technology, believes that we could somehow use the
universe's naturally occurring "exotic matter" -- i.e.,
electro-magnetic vacuum fluctuations with negative energy
densities -- to thread through wormholes and pull them open,
making enough room for a human to fit through.
Thorne says, "It might be possible to reach into this
microscopic universe and capture a wormhole. By pouring exotic
matter into it, we might be able to blow it up to a macroscopic
size. We would then be poised to embark on the greatest journey
Got all that? Now go build your own
Posted Thursday, August 10, 2000
Here’s a quick update on the latest places to get RA2 info.
Today, you can check out
Computer Games Online. You can also pick up a copy of the
September Computer Games Magazine (should be hitting the stands
in a day or two), which is the sister publication to
www.cdmag.com. Friday evening, and all weekend long, you can
GameCenter for a major preview with new screenshots and
In fact, check out this quote from the the
"The sequel to Red Alert is all about
raw carnage -- weapons of
mass destruction litter every
corner, and the battles promise to be intense, huge, and brutal
the coming weeks, look for some great RA2 stories from
Daily Radar. You might also want to put a few dollars aside
for the October issue of PCGamer because those guys are printing
a huge RA2 article.
More hits are on the burner, but
those are the confirmed ones.
Meanwhile, keep checking
this page for updates. We have some big news on the horizon.
Posted Wednesday, August 9, 2000
Want a Red Alert 2 event in your town? Tell us where we can have
We want to do two or three fan events at cyber cafés
around North America, but we’re having a hard time finding
places with the right set up. It seems a lot of Internet cafés
went under once it became easy to get low cost Internet service.
So, if there is a place in your town with 10-20 decent computers
(PIII’s only), let us know. Post the info on the RA2 message
boards. If your suggested site has the right stuff, we might do
an event there. And we if we use your site, you’ll be at the top
of the sign up list, which means you’ll be the first on your
block to play RA2.
Meanwhile, we’ll be at IceLAN in
Pomona, CA on Saturday, August 12. Visit www.icelan.com for more
Posted Tuesday, August 8, 2000
Americans! Russians! Westwood Studios would like to invite would
be GI's and Conscripts to join their countries war efforts for
world dominance. Westwood will be hosting a closed beta session
in Pomona, California at the IceLan Game center on Saturday,
August 12th, from 2 to 6 p.m. The event will give 18 gamers,
selected at random, a chance to play Command & Conquer Red Alert
2™ multiplay and offer feedback to the game developers.
All Southern California area residents or gamers, who plan on
being in the Southern California area on August 12th, are
eligible to participate. Sign-ups are taking place online at
or players can just stop by IceLan. Sign-ups will end 10:00 AM
on August 10th; participants will be selected at random and
notified via e-mail or telephone.
Red Alert 2 will be
available worldwide at a full range of retail stores and online
e-commerce sites this October.
Command & Conquer Red
Alert 2 brings players back to the alternate universe of Red
Alert with an onslaught of new units, tactics and strategies. As
in the original, gamers can choose to lead Soviet or Allied
forces. Soviet commanders will invade North America and try to
claim it for mother Russia. Allied commanders will fight to push
back the invaders and save liberty.
To visit IceLan head
to the address below.
3580 Temple Ave.
Pomona, California 91768
Tel: (909) 594-3800
Posted Friday, August 4, 2000
You’d think the Soviets evil propaganda machine was hard at work
on the goal of frustrating Red Alert fans and confounding our
best efforts to keep good info out there. One news site
erroneously prints that we’re done with the game and a minor
hurricane of message board activity occurs. Now another “insider
source” revealed the quite inaccurate info that we’re releasing
RA2 on October 31, which angered all the confused people who
thought that maybe they were getting the game next month.
Here is the truth…
We plan on finishing the game in
mid-September, when a gold master disc will be printed and sent
to the duplication plant. It will take about a month to burn all
the CDs, put them in boxes, put them on trucks and airplanes and
get them in stores. It’s a worldwide release, which makes things
even more complicated.
You can expect to see Red Alert 2
on sale around the world in mid-October. We’re not going to put
an exact date on it quite yet as there are a few too many
variables. We are confident it will be out well before October
31, and not too far after October 1.
And keep in mind
that even though the dev team is slaving away day and night,
some evil bug might pop up and complicate matters. It hasn’t
happened yet with Red Alert 2, but you never know.
watching this site for official news. If you have any questions
about Red Alert 2, visit the forums area. We’re always there
answering fan questions and seeing what’s on your mind.
In the meantime, while you are waiting for Red Alert 2, download
Nox Quest, the free cooperative multiplayer enhancement for Nox.
It’s a blast, and if you already own Nox, it’s free.