The Allies are mounting an attack against your Battle Lab
in the Ural Mountains. They'll stop at nothing to destroy or
capture the Battle Lab to prevent you from developing new
technology, or to steal it for themselves. You must keep it
safe at all costs. The Allies attack by sending troops into
their Chronosphere. You must be alert at all times and
expect attacks from any and every direction.
This mission isn't that difficult if you keep your head
together. Start building up your base as you normally would,
making sure to put troops at each of the open points in your
base. Essentially, you want troops, tanks, and Flak Tracks
at every location where you have a Sentry Gun, as well as in
the ore field to your immediate north. Also make sure you
have at least five Attack Dogs at each location. The Allies
attack with spies in this mission, and dogs are your only
defense against them.
Allied Spies often target your Tesla Reactors. If they
get inside a reactor they can cut the power to your base for
a full minute. Guard your Tesla Reactors with Attack Dogs or
wall them in so the Spies can't even get near them.
You may have an urge to explore-don't, at least
initially. Keep building up your forces and expanding your
base. The more technology you develop, the better. Each time
you get the ability to produce a new unit, put several at
each of the entry points in your base. You should only put
one Apocalypse Tank at each point, mainly because of the
expense and time needed for building these massive tanks.
The waves of Allied attackers get progressively larger
and more difficult to deal with. Flak troopers are
particularly useful because, after the first couple of
attacks the Allies will move in with groups of rocketeers.
They'll also send in snipers, so watch the area around your
base. It pays to explore these areas between attacks, if
only to expose the terrain and allow you to spot enemy
snipers when they appear.
When you can spare a tank, move west into the town and
destroy the propaganda truck driving around the outskirts.
It contains a power-up crate and Spy Satellite maps of the
area. When you destroy this truck, you remove the shroud
over the entire map. Now, when the Allies pop in using the
Chronosphere, you can pinpoint exactly where they'll attack
and what they'll attack with.
Look around the map and you'll also spot an outpost and
a trio of Tech Derricks. Build four Engineers and place them
into a Flak Track. Send it to this location accompanied by
three or four Rhino Tanks, a few more Flak Tracks, and an
Apocalypse Tank, if possible. Grab all four structures.
You'll be reinforced by a group of Flak Troopers when you
snag the Outpost. Place a Tesla Coil or two and a Flak
Cannon around these buildings, and you've got some
additional income and another place for the Allies to
attack. They'll attack here, taking some of the pressure off
your base. Use the outpost to repair your vehicles between
Another problem you have is taking out the Allied Prism
Tanks. Unfortunately, there's no great way to do this other
than massing your firepower against them. They're very
fragile, and an Apocalypse Tank can eliminate an entire
squad of these vehicles. But because of their power, they're
very dangerous, especially if they get within range of your
The sixth and final Allied attack is the largest. You're
hit from all sides, with virtually every Allied unit you can
imagine. Hang tough, and concentrate on eliminating any
Spies and Engineers before you do anything else. With those
threats eliminated, concentrate on defending the Battle Lab.
Build Walls around your Battle Lab and make sure it has
plenty of air defense.
At some point during the mission, a group of trucks moves
from the north down to the small base in the south. It's a
nice bonus if you can destroy the trucks, either while
they're moving or once they've reached the small base. Each
truck drops a crate when it's destroyed.